BANG BANG
Arcade
152
BPM
822
Notes
10.1
Notes per Second
v1.00.0 · Jul 9, 2026
Debuted in Phoenix 2
K-Pop
Channel
190
Scores tracked
94%
Pass rate
Scores open up around competitive level 18.
Core Skills
Difficulty Spike +1Hardest 13s: Runs, Anchor RunsRuns Without TwistsRuns
Features
5-StairsFast
PUMBILITY top 50s by title
Most held at GOLD: 41% hold it, typically around #33 in their top 50.
Rates higher than other S16s at SILVER, lower at GOLD, about the same at PLATINUM.
BRONZE38% hold itTypically #18–#32 in top 50, centered around #29Low data count for this title, read loosely
SILVER20% hold itTypically #7–#23 in top 50, centered around #12Rates higher than other S16s
41%
GOLD41% hold itTypically #23–#42 in top 50, centered around #33Rates lower than other S16s
PLATINUM25% hold itTypically #29–#46 in top 50, centered around #43Rates about like other S16s
DIAMOND0% hold it
RED BERYL0% hold it
ALEXANDRITE0% hold itLow data count for this title, read loosely
ABYSS ABSOLUTENo players on this title yet
BRONZE
38%
BRONZE38% hold itTypically #18–#32 in top 50, centered around #29Low data count for this title, read loosely
SILVER
20%
SILVER20% hold itTypically #7–#23 in top 50, centered around #12Rates higher than other S16s
GOLD
41%
GOLD41% hold itTypically #23–#42 in top 50, centered around #33Rates lower than other S16s
PLATINUM
25%
PLATINUM25% hold itTypically #29–#46 in top 50, centered around #43Rates about like other S16s
DIAMOND
0%
DIAMOND0% hold it
RED BERYL
0%
RED BERYL0% hold it
ALEXANDRITE
0%
ALEXANDRITE0% hold itLow data count for this title, read loosely
ABYSS ABSOLUTE
—
ABYSS ABSOLUTENo players on this title yet
% hold it
Where it typically sits
Other S16s
Low data count
Chart Stats
Step chart
Time runs downward — arrows colored by panel, feet, or timing.Where runs end isn't shown — this step file disagrees with the game's judged note count.
Leaderboard
Charts like this
From the similarity graph — evidence-weighted, rebuilt nightly.Chart analysis made possible by PIU Center



